• Level design for Iceworld
  • Re-organized spritesheet handling for creatures
    • creatures are now sorted into smaller groups of spritesheets
    • creature drawing now loads only required spritesheet, which slightly increases the game performance

After adding the snow sharks, we decided to clean up the increasingly unorganized bunch of creature spritesheets. This had the nice side effect, that the creature drawer no longer loads all, but only the required spritesheets for each level, which leads to a slight overall performance increase. Furthermore, we created more levels for the Iceworld, which now already offers a good deal of new challenges compared to the Tier 1 levels.