• implemented Level Rewards
    • completing certain levels can now yield a reward, like Support Spheres or Gold
  • lots of fixes around the new Level Selection screen
  • improvements and fixes around reward mechanics
  • improved global debugging system to help track down issues with data synchronisation between internal data and data on the Steam server

Awesome new screens and new functionality don't come without bugs and unexpected issues, so we spent a good bunch of the week on several fixes and improvements concerning the new level selection screen and the reward mechanics. As a side-effect, completing levels can now yield rewards, too (besides the objectives). This is great, because we can now branch off in the level tree with optional levels where you can win Skillpoints, Support Spheres, and other yet unknown stuff!